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Hardware Acceleration Crashes in Browser Media Pipelines : Real-Time Media Pipeline Performance Budgets
TypeScriptWebCodecsWebGLOPFS
Problem Breakdown
The performance defect is building real-time media pipelines (capture, compositing, encode) without frame budgets: each stage's cost is measured in the lab on developer hardware, and the composed pipeline exceeds the frame budget on real machines exactly when feature load peaks. WebCodecs and canvas capture rely on GPU…
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